Devlogs
Hooked Up 0.4 Release Notes
Patch Notes
- Added new level with sort of different areas that should force different play styles
- Difficulty has been raised
- Small spikes look more dangerous
- Spikes in general look more dangerous
- Added more inner corners
- Added new grass Background for 'outside' areas
- Completely new foreground jgl tileset for larger areas of the level
- Removed Fire Wall indicator
- Added Fire Wall to Level Progress
- Added Death-zone below Level
- Added Restart Function
- Fixed Spike hit-boxes
- Fixed Camera Viewpoint
- Fixed Movement smoothing issues
- Fixed Grounded Collider from Player