Posted July 04, 2021 by Dimanari
skill power changed to be more consistent with level
instead of variating the entire value creating level 6 skills with power of level 3 skills, variate only the constant value causing skills to have a power value of: Level - 1 + 0.7~1.7(edited) or Level - 0.3 + 0~1.(edited)
Skill damage was changed from the previous scaling in steps of 0.25 to steps of 0.1 instead.
Skill Books now show Skill cost in description.
alternative Gamemode was added.
using a DLL named modDLL.dll.
that file can be altered to store a different set of modifications and with enough work can change everything from maze generation, to skills, monsters, player stats and other things.
the mod provided only alters the stats of the player. it also generates the monsters from within the DLL but it uses a function that is an exact copy of the one from the game.
the Sourcecode for the DLL is provided as a visual studio template.