Devlogs
Divine Legacy update 1.5
Major gameplay improvement patches and bug fixes!
- Removed "Jump Away"s on player hit
- Fixed the freezing bug upon getting hit by a lot of attacks at once
- Reduced the mana scaling rate
- Balanced Elyzun's HP
- Changed enemy stats scaling
- Reduced poison damage rate
- Reduced the regeneration rate of final boss of the Arena of Masters
- Reduced the speed of PyroSaber II
- Changed joystick mode to D-Pad to maximize compatibility
- Improved dashing mechanics
- SwiftStab now hits all enemies
- DashAttack II now has a longer delay
- Difficulty setting multiplier affects enemy damage instead of enemy levels
- Reduced time of debuffs
- Increased time of Holy Waters
- Changed the contrast of the bubbles in the Volcano for more visibility
- Fixed a bug that would freeze the game upon dying from poison after winning a battle
- Fixed Skill Points HUD showing during the credits
- Fixed horse not dismounting itself upon entering the abandonned house
- Added a popup for the regeneration of the final boss of the Arena of Masters