Posted July 02, 2021 by Mr. Thee
Build i built this on a Windows machine then zipped it up, you'll have to do some ADDITIONAL TOMFOOLERY to actually get it to behave nice on a Mac. You'll have to set the executable flags on the .app folder in a terminal window, more detailed instructions on how to achieve this can be seen here: https://stackoverflow.com/a/53155465
Let me know if there's any additional funkiness beyond that.
ALSO let me known if Mac gamepad support is... working, cuz Unity changed their InputSystem api recently and i have no clue how the Windows-2-Mac pipeline on that front is behavin'.
- Mr. Thee