Devlogs
Alpha 2
- Switched tables around from Blunt/Edged/Pierce on both attack and crit to Impact/Edge/Missile on attack and Crush/Slash/Puncture on crit
- Started rework of unarmed critical table
- Clarified attack/defence mechanic
- Added "Designed for Use with Old-School Essentials" and moved away from generic OSR to OSE
- Expanded weapon tables, special effects
- Added an Introduction page - empty for now, just meeting license requirements for OSE