Devlogs
Prototype 007 - Dancers Are Forever
I've more or less figured out how to properly implement quests into the game. It 'only' took a month (lol) which is why I'll likely be sticking with RPG Maker 2003 instead of trying to master one of the more complex game making programs.
- There are two, whole, SHINY (non-broken) quests.
- Added music in some areas, including a track made by one of the dancers IRL.
- Sound effects when you collect stuff.
- More people say more things.
- Temporarily removed the kitty quest until I've 100% fixed it.
- Replaced the hot air balloon ride with something more appropriate.
- Added a limit to the (previously) neverending supply of the thing that was hidden in that place. Sorry folks, it had to end some time x
If you're on Windows/Linux, or can emulate them in some way, feel free to give it a go.
Bonus points if you comment or (if you prefer) message me privately with feedback!