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Devlogs

Update 2021-06-30

Hyper Detailed Duels (Concept)
A browser game made in HTML5

Implemented items

  • player can now buy/equip/unequip items
  • items has power/skill buff

Quicker bleeding speed

added a exponent at "wound" parameter to make bleeding quuicker:
blood loss = (1 - (arteryHealth /  arteryMaxHealth)^1.5) * bloodDistribution

Balance adjustments

  • sub-parts now have lower health, higher shield.
  • dodge is now much harder to pull off
  • raise the feeling of pain and dizzy

Files

  • web.zip 21 kB
    Jun 30, 2021
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