Posted June 30, 2021 by Abuksigun
Version 1.1.47
Android and Windows (iOS version is now being reviewed by Apple)
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Changelog:
- Fixed fraction reset in Editor
- Now game detects if levels changes in crafted_level folder
- Now can capture mines in campaign if player doesn't exist even if the player your friend
- Hide ToolButton in spectator mode
- Fixed LAN connection (now default port is 9000)
- Now chat has message length limit (300 symbols, even more then Twitter ;) )
- Fixed side effects from pressing button "Play" twice or more
- Fixed message sizes to fit boxes
- Transport ship move animation
- Improved hunting
Balance:
- Horse archers deliver half of damage while moving
- Horse archer build time increased
- Transport ship has less HP (500)
- Transport unboards 2 units per second (no more instant unboarding)
- Peasants can't capture mines
Editor:
- Fixed bot settings in editor
- Triggers in alphabet order
- Fixes of SetHint (no need to reset it every time you modify the value)
- Fixed LogicTrigger (now can chain multiple LogicTriggers with no problems)
- Fixed bridge size, now can connect bridges with stairs smoothly
- WASD now allows moving objects in editor in PC version, also implemented Ctrl+C, Ctrl+V
- Spawning objects while holding left mouse button in PC version
- Fixed object selection in PC version
- Hidden UnitDestroyedTrigger and WaitNoReplicasShown (legacy)
- Improved UnitDetector, now you can enable filter and it will detect only units that fit conditions of the filter
- Checkbox "global" in UnitDetector allows searching units globally
- Added [ i ] button in editor that opens Fandom page