Posted June 30, 2021 by Duncan_Belfast
These are mostly just small fixes and improvements based on feedback I've gotten. There's no new content, but I figured I might as well release a more polished version of the demo. The filesize is smaller because I had the sense to trim anything unnecessary from this build this time.
Here's the planned structure of the game:
So the total size of the game would be ten to twelve times the size of the tutorial area. This will take a long time, but I think it's achievable. The amount of effort and problem-solving it takes to create new assets steadily goes down, and an individual room is relatively quick to build.
The goal is to have the first four areas fully connected and playable. If I'm inspired to work on a different part of the game, then I will, but I've at least got a concrete goal set.