Posted June 30, 2021 by CJAmbler
Completed texturing and implemented them into the unity scene.
Created basic animations to give the game a bit more natural life, this included a wheel shake idle, a wheel turn left and right and a tire spin animation.
Implemented an LOD system for the cars in the game to try and increase the frame rate of the game.
After completing this it became more a focus on bug fixes and implementation, making sure the game ran smoothly.