Posted June 30, 2021 by CJAmbler
Having a new method of modeling cars I was able to get all the remaining cars modelled quite quickly.
After completing these I was able to move on to some of the environment pieces that I needed to model, being the Valley, Tunnel and Beach zone that were assigned to me. I began working on my environment zones with the hill zone, using a noise deformer to create the rough shape then moving the vertercies to be in the places where I wanted them and to account for the road.
Created tunnel modular assets to be put together in unity.