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Devlogs

12/03/2021 - Coopah

No Bounds
A downloadable game for Windows
  • I was sick from class today but overall through the week level design is close to being finished.
  • I modeled assets for the alleyway lower scene and implemented them into the unity project including; building pieces x3, window, dumpster, balcony, window ledge, ac unit, signs & air duct models.
  • Mechanics continue to be refined throughout the week. 
  • Character was retopologized and UVed, ready for projected in zbrush then rigged.
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