Devlogs
16/06/2021 - Coopah
Posted June 30, 2021 by Coopah
- Textured main buildings, road, curb, guard rails, road cone, barricades, construction barrel & sidewalk.
- Made steady progress with how the game is going.
- I have fallen a fair bit behind with texturing but what I have textured so far is looking alright.
- UI has been pretty much implemented and is continuing to be tweaked and lighting is in progress until more emission maps are implemented.
- Most models are in the game with a couple left hopefully in game soon.
- Some quick play testing revealed some obvious bugs that we will hopefully fix and playtest again this week.