Devlogs
17/05/2021 - Coopah
Posted June 30, 2021 by Coopah
- Basic UI completed.
- Individual prefabs and zone prefabs finished these will be placeholders that will be replaced when proper assets are made.
- Zone creation mechanic implemented (tweaking random factor).
- Tweaked a couple prefabs that were off mark & need to apply checker texture and check everything is okay.
- Proper 3D asset modelling underway.
- Viruses being tweaked and revisited.
- Created small, medium large buildings & streetlight models.