Posted June 26, 2021 by SirTotti
- The map was divided into sections in order to get some necesary order, this also (partially) solves the issue of spawning inside enemy camps, players should get more pleasant starts.
- Gold is now useful with the addition of traders that can spawn throught levels
- New encounters
- Ambient music was added to fill the void
The next update should be for enemy death animations as they currently share the same one.
See you next time :)