Posted March 10, 2018 by Commodore Shawn
At long last, 2.3 is here. With it comes new art, boats, tin, and bronze.
Like most releases, your old worlds can be loaded in 2.3. Migrated worlds won't have any tin, however, so you may want to just start over (and take advantage of the new world types).
The structure of the data files has been changed, but 2.3 is shipping with a tool to help you upgrade (more details in last week's devlog). Mods that have overridden any of the core data files will likely need to be manually updated, as those files have changed.
There is a new, powerful, way to create dialogs as well. See "t_riots.js" for an example of the new dialog in action. The lastest version of the scripting api is now also distributed with Bronze Age itself, look for "mod_api.d.ts" in the "Scripting" folder.