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Devlogs

2.3 - Boats Update

Bronze Age
A downloadable game for Windows

At long last, 2.3 is here. With it comes new art, boats, tin, and bronze. 

New Features

  • New world types.
    • Continents - a water filled map, dotted with islands and small continents
    • Mesopotamia - a land filled map, crossed by rivers
  • Tin and bronze, with new upgrades for structures and  units.
  • Reworked trade logic.
  • Totally new UI, with streamlined structure placement and better tools for managing trade routes and armies.
  • Abandon structures to temporarily free-up resources for other structures.
  • Boats!
    • Trade ships for seaborne trade, and carrying settlers or warriors across the water.
    • Warships battles on the high seas and supporting amphibious assaults.
  • An auto-exploration command for units.

Migrating Old Saves

Like most releases, your old worlds can be loaded in 2.3. Migrated worlds won't have any tin, however, so you may want to just start over (and take advantage of the new world types).

Mod Changes

The structure of the data files has been changed, but 2.3 is shipping with a tool to help you upgrade (more details in last week's devlog). Mods that have overridden any of the core data files will likely need to be manually updated, as those files have changed.

There is a new, powerful, way to create dialogs as well. See "t_riots.js" for an example of the new dialog in action. The lastest version of the scripting api is now also distributed with Bronze Age itself, look for "mod_api.d.ts" in the "Scripting" folder.

Files

  • bronze-age-windows.zip 45 MB
    Version 2.3.0
Download Bronze Age
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