Posted June 26, 2021 by coffeedripstudios
#game development #game jam
Hi Internet Void,
It's been a few months since I've been active on Itch.io. I've been working on my first game jam. Truthfully, I had hoped to join a team as an artist to get some experience but since no one was interested in adding me to their project, I decided to start my own. Due to the theme of the jam and the scope of my project, I decided to focus on Jou's Route with the Vassal Reith. I estimate that the demo takes about 1 hour for the first play through and I think it gives the player a good idea of what I am striving for. I hope those of you who have been following my work up to this point can see notable improvements, as I believe I've really grown in the last 8 weeks as a creator. All thanks to those who were supporting me! If you are interested in seeing my process, please check out my youtube series, where I made a weekly blog about it.
A special thanks to:
Zeil who helped me refactor and improve the code, as well fix my object classes, program inventory and maps, and exterminate bugs. What a life and project saver! I feel like I have a manageable foundation to build the rest of my game that will be so much more organized than in the past.
Leporine who edited the dialogue for the demo. I learned so much from her concise and thorough notes. And this is coming from a native English speaker, who naively thought they could speak and write, lol!
Maggie who contributed the artwork for the prologue. It really helps with opening narrative and I just adore these renditions of my characters.
Kerry who contributed music and sound. I loved the music she composed for Soul Union so much, I couldn't help but use some of them again when it was fitting.
And special thanks to my friends who encourage me.
Amy, Matt, Mel, Koren, and Chip- Thanks for putting up with me <3