Posted June 25, 2021 by lawest
This v1.6.4.3 update fixed adjusted some things based on internal testing feedback and to facilitate better internal testing in the next few weeks.
(1) UX: more complete explanations for "i" and "d" labels, more text guidance for next steps to complete the game
(2) Mechanics: new game over mechanism --> no game overs, just cutscene when player runs out of ink.
(3) Analytics: tracked ink (i.e. number of times player adjusts punctuation in a level) should now include negative. Since it starts at 8, the number should allow extrapolation of how many attempts it took the player to find the correct punctuation combination for a level.
(4) Audio: new fanfare music clips for saving and loading.