Posted June 25, 2021 by Stephen Loney
#game #maker #gamemaker #gml #coding #code #studio #gamemaker studio 2 #game maker studio 2 #gamemakerstudio2
TweenGMS 2 Beta 8 is now available!
**Please note that this update requires GameMaker Studio 2.3.3 which is currently in beta **
This update includes bug fixes as well as performance improvements. I also modified Easy Tweens to accept "off-rail" parameters after the optional [mode] argument. I have my doubts that many will make use of it... but it's there!
Oh... I almost forgot! I've updated the "Alien Odds" example game project to support the latest beta. If interested, you can download it HERE.
Update Log:
[8.0] - Fixed a bug causing YYC export to not work - Improved HTML5 performance - Reduced overhead for starting tweens - Fixed "event strings" not working for delay events - Hid reporting of Syntax Errors for unused functions - Added back in automatic attempt to reactivate shared tweener - Fixed TweenCallbackIsEnabled() - Fixed TweenIsResting() for "patrol", "loop", "repeat" modes - Fixed stopping played tween could set delay to -1 - Fixed delays not being remembered for TweenCreate()/TweenPlay() - Added GMS 2.3.3 optional argument defaults - Easy Tweens can now optionally go "off-rail" after [mode] argument - Removed Curve* macros - Setting delay with TweenSet() now sets internal "delay start" - Fixed error when passing ease to TweenPlay() as array