Posted June 22, 2021 by Jonathan Tang
A very big update for Hadal, as its vertical slice build is done.
- AI is now killable. And somewhat smart.
- Overhauled movement system.
- Overhauled user interface
- Overhauled AI pathfinding system
- Overhauled cavern designs
- Added new assets for almost everything
- Fixed everything wrong with POC (probably)