Posted June 21, 2021 by Robert Sephazon
The following list includes new features, bug fixes, quality of life improvements, and balance updates associated with this patch.
New features:
• Added character portraits to dialogue boxes
• Added character names to dialogue
Bug fixes:
• Fixed turtle animation
• Fixed turtle display issue
• Fixed turtle glitch that may result in the player becoming stuck in a wall after ending possession
• Fixed various room transition locations
• Hearts now render above moving platforms
• The player can walk behind the Mercury statues
Known bugs:
• Throwing a heart standing perpendicular to a wall will damage the player
• The player and monsters are overly sensitive to moving platforms
• The player may warp to monster locations they previously possessed when reentering the room
• Improper floor tiles are occasionally used (aesthetic issue)
• When possessing mice, the player will always face down
• The sound effect for opening the switch door in front of the water maze doesn't play