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Devlogs

Brad - Devlog 07

Open Wheel Wacers
A downloadable game


Week Seven

At the start of this week me and Jayden worked on the particles that’d be exhaust fumes for the cars. We bounced back and forth between working on them and I primarily helped with creating them in photoshop and he worked on making them emitters. I helped specifically with the grated cheese, confetti, bones and flames.

I also reworked the snake car as the hole in the middle didn’t work well with the character models and it was easier to change the car rather than both characters and their rigs.

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