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Devlogs

Lorne Devlog - 06

Open Wheel Wacers
A downloadable game

Week 5

Online stuff - teams
Checkpoint system

The game needed a reasonably robust checkpoint system because we had designed some quite complicated tracks that had criss-crossing parts to them. I decided to use a spline that was laid out along the track because it would give me information about how far through the track a player was and which direction they were supposed to be facing.

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