Posted June 19, 2021 by TheKingOfLettuce
#changelog #update #items #fps #shooter #dungeon #rougelike
__Unrattled ver 0.4.1__
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Items. More Items. Lots of Items.
For real though, working on these items was a lot of fun and got me very excited to work on the game
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__Features__
- 23 items added, a full detailed list will be posted separately on the Discord Server
- Buffs/Debuffs can now be applied to both the Player and enemies
- Also changes things like burning, poison, and slowing to the new system
- Guns now randomize their reload speed based on the parts used
__Tweaks__
- Fall damage is removed
- Burning caused from Matches no longer spreads to other enemies
- Matches now heavily scales its time between ticks during its DOT
- Poison now heavily scales with the number of ticks during its DOT
- Item UI Box now automatically resizes to fit an infinite number of items
- Ghosts will no longer finish their cast if they die before it finishes
- Ghost slow max speed reduced from 2.5->2
- Ghost normal max speed reduced from 3.8->3
- Ghost explosion vertical force reduced from 900->450
- Explosion was sending players outside the map
- Cooked Steak max health gain increased from 5->20
- Time between item UI card popups reduced from 1.5->.5 seconds
- Time for item UI card to be on screen increased from 3->4.5 seconds
- Item UI card level text was moved slightly to the left
__Bug Fixes__
- Fixes a bug with light culling where each quick hallway was being culled together as one
- Fixes a bug where items drops were being placed ontop of any mesh instead of just the floor