Posted June 18, 2021 by Kevin Salimbeni
#devlog #update #spawner #enemies
As the title says i have added 2 ways to instantiate enemies or objects in your games:
- Inside a tilemap
- Inside a customizable range of area
You can modify what enemies to spawn (the script chooses a random gameobject from an array), the minimum, the maximum and how many can be active in total.
I also have added an example scene where you can test.