Posted June 18, 2021 by InfiniteStars
#Devlog
I'm pretty proud of the progress we've made these past two weeks.
Those close to me will know that we've had to scrap some of the script we wrote several months back. It was disheartening, but the project is better off for it. The good news is in the last two weeks, I've made up for the lost progress, and I'm now comfortable sharing some dates with everyone.
The next installment will launch on September 1st, on the anniversary date for the first episode. It's going to take a little crunch from my side to meet the deadline, but it will be worth the sacrifice.
Now that we have a date in place, I wanted to share the roadmap:
I want to thank everyone for their patience. Game design is challenging at the best of times. Even more so if you work "alone" - That said, it's rewarding to see your creations come to life, and the community has been stellar in motivating me while keeping me accountable.
As for the actual work done:
Assets that are commissioned but still outstanding:
Thank you for reading the wall of text. As a reward, you can see some concept sketches of the Sentinels from Episode 1. Just scroll down.