Posted March 06, 2018 by Big The Dave
#bug-fix #patch-notes
Patch Notes:
So some people reported that the Health Bar never changed when they got hit. It appeared to be affecting some Mac users and Edge users.
Turns out, for Unity WebGL, if you don't give a tiled sprite a border, Edge won't render it properly. Despite it showing perfectly fine in the editor and only showing a warning that it needed a border.
It didn't need a border, it was a sprite designed to tile. Giving it a 1px border also threw off all the alignment. Turns out it works fine with just a vertical border which doesn't throw off any of my horizontal alignment.