Posted June 15, 2021 by Nicholas Ross
I am planning to release an update to this Game Jam game once voting is over to fix the character's movement systems. The current system has the character moving based on Global rotation instead of based on Camera rotation. Due to how the nature of the ingame cameras, going from one area to another changes the cameras rotations as if the player is being watched by security cameras, I might add a bit of carry over for continuous "forward" movement so that the player isn't instantly turned around upon entering a camera's zone.
Thank you everyone who's tried the game so far.