Posted June 14, 2021 by FancySnacks
#bugfixes #fixes
So I made a few goofs and this small game jam project has been weighting a goddamn 300 MB on release!
I found out Unreal Engine packed out some content that I don't actually use in this project and those assets weight quite a bit. I resized the project to a generous 76 MB package.
First games, first mistakes, first fixes.
Also the game somehow runs a bit smoother, truth is the textures are all paper but the world is rendered in 3D and so Unreal Engine still uses quite a bit of your GPU. I'm not sure if it runs well on older / weaker PCs but if doesn't, sorry about that. Let me know and I'll try giving the graphics a diet.
Cheers!
Changelog:
- Reduced game size
- Magic wicky-wacky stuff that make graphics go less omnomnom