Devlogs
Virvius Update (06/10/21)
Log - 6/9/21
Notes: I decided to go with making a new weapon, I wanted a combination of the Duke Nukem Chain gun Cannon and the Nail gun from Quake. In this update I had model a gun like the description and I decided to call it the Spiker. I also added a weapon selection.
Changes/Additions
- Added a new Spiker Cannon model.
- Programmed Spiker Cannon into weapon system.
- Added weapon selection by pressing left of right on D-pad. *keyboard will be added later.
- Adjusted bobbing system values, everything was set for only shotgun, now it's set to all weapons.
- Added a new Spiker Cannon shooting sound.
- Added a sound for selecting a weapon.
[Bug Fixes]
- Fixed issue with weapon still shooting with no ammo after selecting a new weapon.
[Planning]
- Implement "Quint" V-Damage power up.
- Pickup Weapons.
- Add a Doom Eternal style helmet hud maybe?
- Make a fiend type enemy that will chase the player.
- Finish up some debug level design. [Add ambush walls and moving platforms to another area]
- Add/make elevator sounds.