Posted June 07, 2021 by Itzy Interactive Inc.
Boss Update!
Famine
- Offset physical attack colliders so attacks won't miss players
- Adjusted power cast positions so effective range isn't lost
- Adjusted vomit collision plane
Pestilence
- Thrown corpses spawn further away to prevent collision with Pestilence
- Adjusted surrounding scenery to mitigate clipping
War
- Increased block size to prevent bullets from going under shield
- Fixed War sometimes still being damaged when shield is hit
- Fixed shield starting activated
- Increased feel detector range during physical powers to compensate for pushing away closer enemies
- Offset physical attack colliders so attacks don't go over player's heads
- Reduced cannon power
- Adjusted cannon aim