Posted June 07, 2021 by MattyWS
After the initial launch of the game I got some feedback and made some changes
- added hints on the failed screen
- added more star blobs to the earlier levels to feel more rewarding
- adjusted how many star blobs were needed to be collected during levels. It used to be that to get 1 star, 33% or more blobs needed to be collected, 2 stars was 66% or more, 3 stars was 100% whereas now you need 1% or more for to get 1 star, 50% to get 2 stars and 100% to get 3 stars
-adjusted the size of the collection circle around the bars for player interaction (making it easier to click on them)