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Devlogs

Day 2

Murky
A browser game made in HTML5

Day 2 of 7

  • Arrows hit things and can be retrieved
  • Basic slow time ability, needs to drain and regenerated somehow
  • Snake enemy, moves towards player
  • Some UI elements for health and arrows

The entity speed code and order or movement, means that sometime enemies dodge projectiles but also that the player needs to think and somewhat predict enemy movement which is interesting.

Files

  • murky.zip 351 kB
    Mar 04, 2018
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