Devlogs
Weekly Update 2021 06 05
Posted June 06, 2021 by Doulos
- Rebalance of units
- All movement +1, from roughly 2 -> 3
- Damage and Health x2.
- Rescaled to better fit x1.5 per tier.
- Scaling and negatives for Virtue buffs.
- Spawn Type variation added.
- Wider map growth to fit critter spawn type.
- Scouting report shows spawn_type
- 4 types. 1 per tier.
- Critters
- Animals
- Minions
- Monsters
- The type is min / roughly 50% of spawn.
- Added spawn_type to FileIO