Devlogs
Pre-alpha 3: Items
New pre-release out today with a bunch of new features. This time, I've overhauled the item systems, which were almost totally missing in prerelease 2.
Changelog:
- Equipment panel
- ability to equip, unequip and drop items
- New starter items
- New effects on all the existing items
- Rpglike action/dialog menu (in castle mode)
- Exit through the iron-bound door to try out castle mode
- Trollshroom
- Item that can randomly spawn a troll next to you if you carry it in your inventory