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A study in juice

Pinbullet
A browser game made in HTML5

I played Pinbullet more than I dare to admit during the presentation of all the other KluJam 2021 submissions. So now that the jam is over, I wondered what to do with it, besides adding proper art + sound of course. My conclusion: I'll squeeze the hell out of it. The main mechanic is as simple as it gets, so it fits perfectly for a little experiment on game feel.

First things first, camera shake! Check. Next, bullet casings flying around! Check. I also added a limitation on how often you can fire in rapid succession and plan on adding UI indicators similar to Downwell. Some other things on my list are

  • smoke trail for the bomb
  • particle effect at the bullet hit location
  • stretching/squeezing the bomb and the bumpers on impact
  • muzzle flash
  • combos!

If you also have an idea for something juicy that would enhance the game, feel free to leave comment ;)

Files

  • PinbulletWeb_v1-1.zip 7.5 MB
    Jun 03, 2021
  • PinbulletWindows_v1-1.zip 19 MB
    Jun 03, 2021
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