Posted June 03, 2021 by undead-batteries
#changelog
I played Pinbullet more than I dare to admit during the presentation of all the other KluJam 2021 submissions. So now that the jam is over, I wondered what to do with it, besides adding proper art + sound of course. My conclusion: I'll squeeze the hell out of it. The main mechanic is as simple as it gets, so it fits perfectly for a little experiment on game feel.
First things first, camera shake! Check. Next, bullet casings flying around! Check. I also added a limitation on how often you can fire in rapid succession and plan on adding UI indicators similar to Downwell. Some other things on my list are
If you also have an idea for something juicy that would enhance the game, feel free to leave comment ;)