Posted June 01, 2021 by Clauveira
Adjustments in player movement
global cooldown
Debug interface for reloading skills
Skill Cooldowns
Number of maximum accumulated charges for each skill
Image of controls in Itch.io description
synchrony in team selection
respawn time
death and respawn sync
sync the flattening animation
sync the properties of players who were already in the room before you
New skins:
Note: Just to see how they would look in game, they won't be selectable from the menu if they don't have the correct moves
Adjusting the team color detail in the Robot
Disable actions on death
Updated debug buttons:
previous commands +Shift returns selection