Posted May 31, 2021 by Another RPG Enthusiast
row
and col
values rather than the index of the character. This means you don't have to fill parties with null
entries anymore!Battle Grid.tw
, to keep the main code uncluttered.noself
check for ally-targeting abilities now checks the target's id
rather than its name
. This will prevent glitches in the case of a party having multiple characters with the same name.Action
property: canTargetDead
. If true
, the action can target dead characters. This is useful for revival skills and the like.Effect
property: guardBreak
. Effects with this property will prevent the victim from guarding characters (if you are using a battle map). There is a corresponding getter in Actor
, which will also return true
if the character is dead
.lastAction
fails to find the action in the subject's actions.