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0.3.4 Development Worklog 4

Oppai Odyssey
A downloadable game for Windows, macOS, Linux, and Android

This week was pretty good and very productive. My original plan for the update has grown much larger, but everything is still on track.

  • 76 new renders
  • 3 new environments
  • lots of writing and dialog

A lot of time went into getting the visuals done this week, but also a ton of writing and editing. Most of the hard work was done during this week, which makes how much progress I made kind of amazing. Hopefully I can keep up this pace.

What's next? You know how I said most of the hard work was done? Well, the most challenging thing for this update is coming up next. A long 30-45 second animation with a lot of moving parts and camera angles is the next thing I will do. It's gonna take a long time to get right as it has a lot of new techniques that I need to learn first. Wish me luck on my journey! After that's done I will go back to rendering and building the final small map of the update!

 I got a lot on my plate for this week, but as always, thank you all for the support!

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