Devlogs
Journal Entry 5
UnfinishedA downloadable game for Windows and Linux
Progress:
- finished basic Python integration!
- the player now runs away from the nearest enemy when they get too close
- if there are mistakes in the code, the background goes red
- added sprites for the player, the enemy and the bullet (more to be added)
- fixed issues with enemy rotation and angular drag
Notes:
- it took quite a long time and it's Python 2, but the game can finally be programmed in Python using the editor window!
- the game seems to slow down quite a bit when there are more enemies, not entirely sure how to remedy this... it might be better to have a list of enemies, since that is currently done dynamically each frame and might be too slow