Posted May 30, 2021 by flashdim
New
-Losing a battle restores HP/MP and teleports player to map entrance
Enhanced
-Darker backing on battle dialogues to mask turn order better
-Gave status effects in battle a border so they are easier to see
-Faces now pulse orange when players are injured in battle
Fixed
-Allies with Aid skill set lacking Cure and and Remedy abilities
-Enemies looping damage/attack animations after reaching "Injured" state