Posted May 28, 2021 by Goldenwere
#update
0.20 has been released!
The following general changes have been made between 0.17 and 0.20:
Why the long period between updates?
0.18 took about two weeks to finish, from the 4th of August to the 18th. 0.19 took about another two weeks to finish, from the 18th to the 3rd of September. So why the nearly 9 more months to 0.20? 0.20 was delayed by several factors:
Today, I have switched off that branch of file restructuring, reverting back to where the project was before that point. I fixed a couple things I knew were low effort fixes, and built the project (I knew from extensive testing that it was okay to build).
What now?
I believe it's time to call it for the project. Too much time has passed, and now I'm again busy with yet another internship. I figure I should instead focus on even smaller projects, like the open source Goldenwere Standard Unity Assets repo (some of which are used in this project). I wanted to finally build this update because it had a huge boost of improvements, especially with accessibility and overall aesthetic; rather than let it completely wither like a previous project that was close to having a finished update. If I were to return to the project, I'd want to completely restart with asset bundles in mind, so that it's easily expanded upon not only from the development side but also the player side.
- Lightling