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Devlogs

Reworked Absinthe Model

Corporeal Madness
A downloadable game

I generally use Daz Studio to model my creatures and Reallusion Character Creator to model my humans so some of these have been a difficult decision as to which platform to use where.  At the end of the day, the old Absinthe Graves model just didn't play nice with my animation software and looked too cartoonish besides the rest of the I Swear We're Human band. I had to make her from the ground up but - if anything - I think I like this model better.

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