Devlogs
Blink's Pet Lizard 2.0 Update
Posted May 27, 2021 by Max Oakland
#game dev #Dev Log #Pixel Art #Chiptunes #Gameboy #Gameboy Color #GB Studio #Platformer #Bugfix
Version 2.0 of Blink's Pet is up and ready to play! The previous update was rushed to release because of the game jam's deadline. This version aims to fix a lot of the issues. I wasn't able to fix them all, but I thought it would be better to release 2.0 now rather than wait until fixing everything because it's so much better than 1.0
UPDATES FOR 2.0:
- Fixed a lot of the sprite glitches. Should be a lot less common
- Improved timer, getting more points, extra lives
- Added Pause Menu
- Improved controls for moving apple
- Improved jumping on apple
- Apple gets stuck less often
- Added bonus item
- Improved sprites
- Improved feedback
- Works better on greyscale screens
- Better sound effects
KNOWN BUGS IN 2.0
- Apple still gets stuck sometimes
- Still some sprite glitches
- Sometimes the apple won't come back for a long time. It's not technically stuck, but it seems like it is unless you wait for it
FUTURE PLANS
- Title screen
- Easy and hard mode
- Ramp up in difficulty because right now after a certain point it stays at the same level of difficulty
Let me know if you find any other bugs for me to fix for the next update!
Play Blink's Pet v2.0 Here