Posted May 25, 2021 by YoraeRasante
Just telling everyone that the bug was fixed for MZ too.
As this plugin is just a compatibility patch between MV3D/MZ3D and QSprite, and not only it is working properly but also fixed a bug from the original QSprite, the only changes this may have in the future would be related to the copy of QPlus and QSprite I am sharing with everyone - that is, if ImaginaryVillain fixes the bugs I found I won't need to add them, just link to their github, and if the new version can use MZ's plugin commands I can also remove the map.
But that is not related to me. Or at least not for now.