Posted May 24, 2021 by Fractal Phase
This update is only for the web build. I'll make new downloadable builds once save / load functionality is working
I added more harvestable stuff and added the concepts of stamina and energy. Stamina doesn't currently limit anything (seems like it could get annoying) but energy is required to use the Harvester. You can build Generators and Pylons to create a power network but it's not currently visualized and you can't currently recharge by moving close to a Plyon connected to a network with Generators in it. The plan is to eventually create a system not unlike Astroneer or Factorio where structures require power but some activities require it too, so that there's a strong motivation to build power infrastructure.
The direction of the game is still pretty up in the air! I'll be sure to update if it actually solidifies into something...