Devlogs
Update 1: Post-Jam
Boy, what can I say? This is definitely the most chaotic game jam I've ever participated in. Our team has agreed to keep working on this game, so I'll be documenting the updates here!
- Somehow cut the file size by half. Neat!
- Made the tutorial instructions clearer.
- Added a cool-ass animation to the final obstacle. Beat the game to check it out!
- Hitting props with the pillow now throws them around.
- Lowered the number of sheep but also reduced the time limit to 2:30. Hope you can keep up!
- Added some much-needed juice to the timer.
- Rebalanced the movement speed of the sheep.
- Increased the range and speed of the pillow throw.
- Added a quit confirmation popup.
- Added text & automatic transition to the end scene.
- Small graphical upgrades and fixes.
- Fixed the speedhack issue.
- Minor bug fixes.
- Updated the executable name and icon.
-Vlad