Posted May 22, 2021 by Julian
I've moved desert to a new version. There are improvements to layout, new art, a rewritten introduction and new mechanics that aim to broaden the sandbox-style play from the last version. I realized that the old version was too focused on one particular mechanical gimmick of desert (description limited by what sensor system are around) and that I had tied a good idea to one particular type of character. Now the idea is still there, but woven into a more general resolution-style system that should better support all kinds of characters. In a way that means moving back to earlier versions that were essentially just about playing ordinary residents in a high-surveillance city. I hope you enjoy the update.