Devlogs
reIterate() Alpha Mode - v0.2
reIterate() Alpha Mode - v0.2
Changelog:
- (Hopefully) Fixed a bug where you could fall through the floor and not die, just vanish into the endless void
- Fixed a bug where you could accidentally jump to the Main Menu immediately after death
- Fixed a bug on the level select screen where selecting ‘4’ took you to ‘3’ instead
- Fixed a bug where hitting a ‘jelly floor’ wouldn’t reset your double-jump.
- Fixed a bug with the toggling platforms where you’d land on one and then still fall off
- Changed the arrow behaviour to destroy themselves on level walls
- Changed the default controls to something less stupid (Spacebar is now jump, ESC is cancel)
- Implemented Coyote Time
- Deus’ glow effect will now change in intensity, to visually tell you whether you’ve got a double-jump left or not
- Cut out like a billion shader effects because it ran like butts
- Changed background layers/sprites to be more efficient for the sake of performance
- Hitting the wind now grants you back your doublejump
Files
reIterate() Alpha v2 - win64.zip 128 MB
reIterate() Alpha v2 - win32.zip 122 MB
reIterate() Alpha v2 - mac64.zip 143 MB
reIterate() Alpha v2 - linux32.zip 139 MB
reIterate() Alpha v2 - linux64.zip 134 MB