Devlogs
Devlog 09: More polish, improve game feels
Posted May 21, 2021 by BRAH Studio
#gamemaker #90dayschallenge #arcade #platformer #trapmaster #pixelart
What news!!!
- Fix spine sprite now can change random between 1 spine and 2 spine
- Add Rocket traps!!
- Some traps can now be jump on and get destroyed like Mario!!
- Make traps's speed slowly increase by player score (before that, all traps start and end with a constant speed)
- Add dust particles for player movement (run, jump)
Future features!!!
- Monster obstacle that attack with sword or gun
- Barrier obstacle that make player change direction
- Achievements, IAPs (remove ads option, continue with current score option), more obstacles/traps like: breakable ground, barrier, birds, etc.